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Table of Contents

General information

Due to the i ncreasing increasing complexity of products, the supply of knowledge is becoming increasingly challenging. To convey knowledge difficult. The “e-learning” information package is available to ensure that knowledge can be conveyed to the defined target groups, there is the information package 'E-Learning.' .
For example, central knowledge environments worlds for trainees can be managed for apprentices, or training on the use of new technologies can be providedtrained. This creates the opportunity to supply provide trade customers with valuable Ee-Learning learning content, such as information about e.g. on new products, in order to strengthen sales opportunities and customer loyalty.

Content Requirements

The file may be provided in the following formats:

  1. SCORM12

    a. The SCORM (Sharable Content Object Reference Model) is a reference model for

    exchangeable

    interchangeable electronic learning content

    of

    from the Advanced Distributed Learning Initiative. SCORM

    encompasses

    comprises a (variable) collection of standards and specifications from various sources to enable easy interchangeability,

    general

    common access

    ,

    and reusability in

    various

    different environments of web-based learning content (

    E

    e-

    Learning

    learning)

    environments

    .

    b. Although this version is very old, it is still widely used

    ,

    and some authoring tools only export

    only

    in this version.

  2. SCORM2004

    Starting from

    a. From the SCORM 2004 version onwards, SCORM consists of four

    essential

    main documents, which are available in English: Overview, Content Aggregation Model, Run-Time Environment

    ,

    and Sequencing and Navigation. It is the latest version and is recommended in order to obtain maximum statistics.

  3. AICC
    a. The AICC format is a very early

    E

    e-

    Learning

    learning standard. AICC was

    established

    created in 1988 by the Aviation Industry Computer-Based Training Committee to standardize the materials and technologies for

    the

    training

    of

    airline employees, but

    it

    is also used in other industries.

    The AICC standard uses the HTTP

    -

    AICC

    communication protocol

    Communication Protocol (HACP) to communicate between

    a

    an LMS (Learning Management System

    (LMS

    ) and the course content. The HACP methodology used by AICC is quite simple and uses an HTML form and simple text strings to

    transmit

    transfer information to and from the AICC learning platform.

    b. The original AICC standard is still used by many organizations

    in various

    across a wide range of industries for historical reasons, so it is unlikely that
    the AICC standard will disappear completely

    disappear

    in the near future, but

    generally,

    in general AICC is

    considered

    a

    deprecated

    dead standard.

  4. Cmi5

    In 2016, cmi5 emerged as

    a. cmi5, the successor solution to SCORM, was created in 2016.

    Cmi5

    cmi5 is based on xAPI and

    can be seen as

    is effectively an xAPI with rules.
    b. xAPI is a highly generalized standard

    designed to accommodate a wide range of

    in order to meet as many use cases as possible.

    Developers

    The developers can therefore define the necessary
    instructions themselves

    , introducing

    , which does, however, entail a certain

    level

    complexity of

    complexity to

    the system.

    On

    cmi5, on the other hand,

    cmi5 is more prescriptive, providing

    does not allow as much freedom, but instead specifies rules for communication between a

    Learning Management System

    learning management system and learning content.

    Cmi5

    cmi5 thus simplifies the

    application

    use of xAPI by adding

    constraining rules, essentially combining

    restrictive rules and gets the best

    elements

    out of SCORM and xAPI, so to speak.

  5. xAPI
    a. The Experience API, or xAPI for short,

    also known as

    or Tin Can to use another name, is a newer

    E

    e-

    Learning

    learning standard that allows you to collect data about a variety of

    "experiences"

    “experiences” that a learner has

    ,

    both online and offline. This API (Application Programming Interface

    (API

    )

    captures

    collects data about a learner's or

    a

    group's activities in a consistent format and from

    various

    many different technologies.

    Compared to

    b. Comparing SCORM (or even AICC) vs xAPI,

    xAPI

    the Experience API is modern,

    straightforward,

    simple and flexible

    , eliminating

    and removes many limitations associated with older standards such as SCORM or AICC. With support for mobile learning, simulations, virtual reality, complex games, real-world activities, experiential learning, social learning, offline learning

    ,

    and collaborative learning, xAPI

    seems poised

    looks set to become a powerful standard in the coming years.

    Angaben zum

Upload details

About the upload interface, the following information can be provided for the E-Learning package:

...

Learning Objectives (ger. Lernziele): Specification of the learning objectives covered by this information package)

Target Audience (ger. Zielgruppe): Selection between

...

Available in Countries (ger. Verfügbar in Länder) Länder für die Lerninhalte relevant sind

Use of the e-learning content

The description of the e-learning channel can be found here:

The e-learning content provided can be viewed via the >E-Learning< channel:

...

Alternatively, you can filter for the >E-Learning< info package via the >Library< channel and you will also receive all the e-learning packages provided here. The corresponding courses can be started and carried out via the >Open learning unit< option (eye icon). Here is a view of an example course:

...